In the ’Computer as a
Paintbrush: Technology, Play, and Creative Society’ chapter in the book Play=Learning (2006), Mitchel Resnick invites us to imagine the computer as a
paintbrush. With this in mind, we can start with a simple game called ‘find the
odd one out’. Computer, paintbrush, television. Which one does not belong? You
might have said paintbrush right away. Can all three ideas be linked together
somehow? The more creative of us may say nowadays both computers and even
televisions can be interactive interfaces through which, as a paintbrush, act
as medium for creative action. How about another one? IT, ghetto, lost youth.
Now this one is a bit heavier. IT seems not to belong. Is there any way we can
link computer skills to the words ghetto or lost youth? This task is a bit more
challenging even if we are very creative thinkers.

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